The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. He frantically tells you of his plan to escape these waters and the crazed Selkath "mutants" (as he calls them) back in the underwater base. East Central Manaan is where you'll find the Republic Emissary which you'll be visiting numerous times as you complete the Manaan Story Quests. 7. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . © Copyright 2008-2022 Almar's Guides. Going through the other door out of this room will lead you to a melee of Republic and Sith soldiers going at it. Walk rightward, killing sharks as you go. However, if you switch him to the head of the party (as he recommends) and use his Security skill, he can again override the locked door, granting you access to the next part of the ship. From StrategyWiki, the video game walkthrough and strategy guide wiki. You've lived up to your side of the deal, now it's time for him to live up to his. After exploring Manaan a little bit you may start to notice it is similar to Taris in the sense that the majority of the planet is a city. He sides with the Republic and was simply curious about everything that was going on. The north end beyond the force field is guarded by two more assault droids. You'll see another man in the same yellow underwater suit that you're wearing. Although both sides will have casualties in this small cutscene, the Sith come up on top. After you've obtained the Data Module from the Broken Droid and the Datapad from the northeastern most room you're free to leave the base. I see the Sith for what they truly are: ruthless and evil. Go to the small, vacant room to your right, where you'll find two footlockers. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. StrategyWiki has a detailed explanation on how to do it. Helped me out ode got it on first try doing this lol thank you, https://www.neoseeker.com/forums/3375/t254726-interragation-with-sith-spy-in-republic-embassy-please-help/, Youre awesome I have all kinds of persuasion and I still wasnt getting the job done, Dude, your character is the only one who CAN have points in persuade, what on earth were you thinking? Plead your innocence to the Selkath Court and give the Data Module to Roland You'll want to access the planet again, just in case. You'll have the opportunity to [Force Persuade] your way out of jail and not pay anything if you go this route. There are some opportunities for Light Side and Dark Side Points from talking with Queedle, for more information check out my Queedle Side Quest page. Professor_Gai 2 yr. ago. Keep in mind that if you decide to put toxins into the water you will be banned from Manaan unless you answer questions correctly when the Selkath Court interrogates you. Light Side Points: (Video of me overloading the Kolto Tank) Repogram the harvesting machine and cause it to explode. Manaan is the only ocean planet on our list of visitable planets and is one that you typically want to save until after you finish Tatooine and Kashyyyk. **Warning** If you choose to put toxins into the water and poison it you'll be taken into custody when you resurface on Manaan and (possibly) banned from the planet permanently. You have two approaches to reaching the Star Map, the first is to put toxins into the Kolto Harvester which will poison the water (Dark Side Points) or you can overload the Kolto Harvester and blow it up (Light Side Points). This guide goes hand in hand with my Manaan Walkthrough which is built more like a traditional hand-holding walkthrough. Mission's Brother (Can't start on Tatooine or Manaan) Very well. Below is a list of every Companion Side Quest in the game. Then go forward and through the next door, into another corridor. There will be no opportunities for Light Side Points when talking to him but you can earn Dark Side Points by sticking your lightsaber through the locker and killing the man. ALL RIGHTS RESERVED. Promote & develop Chaunna soccer as a competitive sport and regulate in-between youths of our nation without biases of color & gender. Our destination is the eastern most portion of the sea floor where there will be two doors you can enter that lead to the Kolto Control map. Equip the Combat Suit and move on to the container on the other side of this room, opening it to find 10 Credits and a Medpac. kotor how to not get banned from manaan. As you sloowwwwwly move leftward, you'll eventually see a well-lit door leading back into the underwater base. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. In order to gain access to the Sith Base you'll have 3 choices, decrypt the Sith passcard, interrogate the Sith prisoner or break into the private hangar in the Docking Bay. Sith: On your first trip through this area you'll be stopped by a group of Sith who demand you pay a toll. First, send your application to register yourself from belonging place with Photo + photo & Address ID and on the basis of federation recommendation. Once through the door, more Assault Droids will be there to greet you. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. Unlike real life it's best to represent yourself in this trial and you'll want to either give the Selkath the Datapad you found Or you'll need to convince them that you were there on diplomatic reasons and the Sith double-crossed you. You'll need to move leftward now. Chaunna (6 a side soccer) sport should be a beneficiary venture for all our members to achieve all long-medium & long-term goals to ensure the talent and rich standard of Chaunna sports. You can also turn down the difficulty to make the vents do less damage then just use the Burst of Speed Force Power and run through. At the end of the path, you'll find the Star Map. I was able to not get banned from Manaan when I talked to the Selkaths. I guess you'd find out anyway: the harvesting machinery released a toxin into the water. The only thing for you to do in this area as far as the story is concerned is to speak with Kono and Sami and learn of the two ways to reach the Star Map. Transfer from injector to container A broken droid is by the west wall, flanked on either side by a Sith war droid identical to the War Droid Mark IV of the security checkpoint. 2 ChessGM123 HK-47 Meat Bag 2 yr. ago You'll have to reload a save, but it is possible to kill the shark and not be banned from Manaan, all you have to do is threaten to reveal the station and the judges will let you off since they don't wan word getting out to the sith 2 assesanus 2 yr. ago As big and in-depth as it is now, it will be more so by the time we're through. Going right leads to a dead end. I have tried every combination of options I can think of with no success. 3. He'll give you access to the submersible in the back of the Republic Embassy which will take you down to Hrakert Station. The desk has a computer panel which gives you the same options as that of the north computer room unless you overloaded its power conduit to kill the Sith. But doing both will net you extra experience and take care of the foes in that room good and quick. Once down here, you can find a footlocker in the back end of the submarine hangar which holds 2 Repair Kits. Board of CHAUNNA Federation for India ( ), All Rights Reserved By From there, go rightward and further down the path we're on. Working for the Republic and entering the Sith Embassy to steal information or retrieve data the Sith had stolen. To solve the Flow Control Room 'puzzle' in the main room that connects both corridors press both of the "Door Control" panels then enter the northern most corridor. It should be said as a preliminary note that this game can be incredibly open-ended. The corridor to the west curves north to the door of the training annex. It's definitely worth visiting here a few times throughout the game since the vendor here sells some of the best items in the entire game. Your encounter with them will take place just before the hallway that leads to the submersible so be prepared with Shields, Stims and Force Powers if you need them. CHAUNNA played into a mini size of ground with (6 + 3 a side format), Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation. Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronise by World Federation/ WFCIB based at United States of America with worldwide patent for name & logo for this sport. Within you'll fight two more Sith foes. No experience is received for disabling sentry droids, except for those in the security room guarding the north side of the force field since they're killed; nor is it received for corrupting sentry droid targetting, although it is received if when those in the disassembly and flow control rooms are killed by the Sith (those in the security room will only ever inflict a single point of damage on each other with a maximum critical damage roll, so corrupting their targetting is only worth it as a distraction). kotor how to not get banned from manaan. tiffany and daniel moon net worth; t account template excel; posterior fornix how deep; kobe bryant jersey ebay; kadaknath egg nutrition vs normal eggs. Before leaving the Sith base, save game and make sure you've done everything you came to do: although you can return later, upon leaving you're arrested by a Selkath officer supported by droids, and taken all the way to the other side of the city where you may be sentenced to death if you're not careful: You're taken to prison, where Bwa'lass, the Selkath selected as Arbiter for your trial, speaks to you: Once he's finished questioning you, you have your first opportunity to tell him you'll represent yourself, or share evidence that the Sith are evil if you found the datapad in the training annex of the Sith base while looking for missing Selkath: The truth does not set you free, and pleading guilty results in being sentenced to death: So you should definitely plead not guilty: People who represent themselves may have fools for clients, but allowing Bwa'lass to continue, or interrupting him to claim you're not really a Jedi, also results in being sentenced to death: The last of four remaining chances to interrupt and dismiss Bwa'lass as Arbiter to represent yourself comes after he's thrown you on the mercy of the court: You can be a fool and still get sentenced to death by admitting any of the following: Stating you're a Republic citizen or innocent is to no avail, and the only thing that can now save you from being taken back to the holding cell and electrocuted is being able to give them the datapad from the training annex of the Sith base: presenting it, or the token received from the dying Selkath in the medical room, as evidence if you can tell them you were investigating the missing Selkath is also the easiest way to be found innocent. Board of CHAUNNA Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB. harrogate showground events 2022. buffalo fire department logo; voodoo fest past lineups; sunrise radio bradford; tavares calendar of events; Home. The Knights of the Old Republic CD may have been removed. kotor how to not get banned from manaan. Essentially you're given two paths on how to return everything to normal - one path will give you Dark Side Points and the other Light Side Points. When you do this, in this order, and you do it properly, you'll explode the kolto machine, putting the beast that was going insane to rest. Then, go back to where we fought the droids at the beginning of the corridor, and go right through the door there. You mean you never walked to the star map and actually walked all the way back and exited the level? It's one or the other. 9. You can also decrypt a passcard or just go to the Sith hangar and use their own shuttle to get into the base. Manaan is an aquatic planet in the Pyrshak system and home to the amphibious Selkath species. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. If you really want to do the interrogation and you don't have any Persuade or Charisma, I believe the only path is to try "We know about your companion." Fallout: New Vegas, the follow-up to Fallout 3 - the 2008 Game of the Year - brings this beloved franchise to a locat From the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins, Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the wo How do I get out of the manaan sith base? Additionally there's a locker with someone stuck inside of it. You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. Behind it are the two scientists who constructed this force field to protect themselves. But the charges you are faced with are far more grave. 3rd Answer: 64 Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. When he does, cut in and make sure the court knows that you have the Sith Datapad you stole from the base. Then, go back into the previous room, and north through the door there. Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. The fish people would ban you from Manaan, so you couldnt go back. Light Side Points: (Video of me overloading the Kolto Tank) Repogram the harvesting machine and cause it to explode. You know where you go on the active menu to use enhancements and activate shields? Then, go north through this small, empty room into the next room above. 6. The ONLY reason I don't wanna be banished yet is because I still need to kill the last assassination target in the Gammorian (I know I spelled that wrong) mission. Actually, he's not a man - he's a Selkath. There is only a single set of answers you can give to the Selkath High Court that will not result in your ban, they're mentioned below. Talk to him in the Cantina and, if you haven't yet talked to him up to this point, he'll tell you that he's curious what happened with the young Selkath that are basically missing in Ahto City. For the most part the only thing you really need to use the PCs for in the Sith Base is to disable the Force Field in the Security Room. I have this datapad as proof that the Sith are up to no good! The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. Obtain the Data Module from inside the Sith Base If decide to represent yourself in the trial from the very beginning then you'll need to do the following: 1. Much like the other merchant on Manaan, if you help get Sunry acquitted during his murder trial you'll receive discounted prices at Tyvark's store too. In the room beyond the scientists, you'll find the door leading back out to the water. What for, you ask? Morality should be your choice on Manaan, not Republic or Sith. As soon as you leave the Sith Base, you are apprehended by the Selkath authorities. All we need in this area for our primary story quest is an Environmental Suit and a Sonic Emitter. Also looked up various guides and orderings, none of which worked. Go to the Manaan Docking Bay and open the door to the Private Hangar - it's marked on your map. i got banned from manaan for using the poison stuff to kill the fish, and then i got a datapad on tatooine to meet some dude on manaan. Below are the two methods and how you'll want to complete them. Easy! Apart from the entire aspect of choosing your path as a dark Jedi, a light Jedi (or even a chaotic neutral Jedi), you make countless choices throughout the game in your actions and in speaking with other characters, NPCs and otherwise. Queedle + Swoop: All of the Manaan Swoop Racing takes place here. Then since most of the medpacks are made in manaan, and the waters poisoned, the medpacks prices would be extremely high. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). I don't feel tardy. Go back to the beginning of this corridor and through that door, into the next corridor. Back on the surface you will be taken into custody by the Selkath regardless of which path you chose. Find Roland Wann (in the same place he was before, behind that little computer terminal in the first room of the Republic Embassy). Inside the Kolto Control area you'll come across two people, Kono Nolan and Sami who will initially try to kill you. If you really want to do the interrogation and you don't have any Persuade or Charisma, I believe the only path is to try , followed by . The door at its south end opens to reveal a room containing another trio of Dark Jedi. Talk to Roland at the Republic Emissary in East Central Then work your way into the next room. The movement underwater is extremely, extremely slow moving. These two will give you a run down on what happened in the facility and how you can fix the insane Selkath problem and return everything to normal. and then "[Persuade] Talk or something may happen to her.". When he's dead, make sure to search his body for a considerable amount of Credits, and his robes as well. Nilko Bwaas Indian players shall ready for below mentioned tournaments. Fill injector pod Canderous' Honor (Can start anywhere but Tatooine) And now, on to the walkthrough. 2.World Expat Cup. If you're facing the scientists, the door you came into this area via will be to your left. There are no Light Side Point opportunities during your conversation with them. When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. They are many and too numerous to document. On this page you'll find my Companion Guide for Manaan in Kotor 1. Pay close attention and inch your way through this hallway to finish. Last but not least, when playing the game I liked having a checklist that reminded me of how and where to update the story on each planet, so I have included that at the top of each page too. 4. Good times. Aside from these two items everything else in this facility is optional. Both sides are pursuing open acts of war against each other and you just end up tossed in the mix. Tell him that not only did you find the young Selkath and turn them away from the Sith, but you found his young child and turned her away from the Dark Jedi path as well. There's a footlocker by the east wall in the northeast corner of the room beyond: Beyond the door in the east wall is the south end of a short corridor leading to a junction to the north: to the west end is a door in the north wall labelled Dormitory, to the north end is a door in the east wall labelled Training Room, and to the east end is a door in the south wall labelled Medical Room. There's a footlocker to the left by the north wall in the northwest corner, and another to the right by the south wall in the southwest corner: Beyond a door in the east wall is a small chamber with another footlocker by the southeast wall, which is mined: This datapad will convince the missing Selkath in the dormitory that the Sith are evil without persuasion. In addition to simply getting the equipment out of the foot locker, you'll also get experience, your first experience "dose" in the game. If you go forward from where you run into the first of the Sith soldiers here, make your first right and head towards that door, opening it to go through to the next area. If you want to know how, just e-mail me or post it on the threads. Beyond the door labelled North Computer Room in the north wall is a long corridor with seven steam vents in the floor, each of which inflicts 25 universal damage on Normal when venting. Decrypt Sith Passcards: (Video of me decrypting Sith passcard) You will be asked a series of math questions and you'll have to choose the correct answer. how do you get banned without admitting you poisoned the Kolto supply? 2. but there must be a way. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. Of note, I dont have any skill points allocated to persuade, but Ill be pretty pissed if that by itself makes this mission impossible Any suggestions on the correct order to break the prisoner? Then continue on your merry way. There are two pressure doors in the east wall, each with a door control and a meter between them. Enter into this room and jump in the Republic submersible. Banned from Manaan - Nov 24, 15 Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting. Once the trial is over your charges will be dropped and you're free to go. CHAUNNA played into a mini size of ground with 6 + 3 a side format & concept. The door to your left is a dud, so the only other option is so go up and through the door there. Fill injector pod Show the judges the Datapad you got from inside the Sith Base But there's a footlocker here with a Plasma Grenade in it. Board of CHAUNNA Federation for India is an apex body of 6 a side soccer for all over India (Bharat) & Indians living outside country (NRI/ OCI/ PIO, having Indian passport) on behalf of ACSC. When you pass through this area for the first time you'll be asked to pay the 100 Credit docking fee for Manaan. A Sith security officer stands behind a console in the middle of the room, facing the elevator. Then, go back up to the Republic Embassy via your submersible. 1st Answer: 22 Here, you can go up or left. From here, head back to the Republic Embassy. Enjoy. The droid will open the south door then patrol back and forth along the corridor, but it is too fragile to serve as more than a temporary distraction for what lies beyond: a Sith heavy trooper patrols back and forth just inside, while a Sith elite trooper stands on the south side of the room and a Sith grenadier stands in the southeast corner. Interrogate Sith Prisoner: The interrogation with this Sith Prisoner works a lot like the one on Korriban with truth serum. Fill injector pod Once inside you'll be faced with four Selkaths to fight on your own. (Optional) Yavin Space Station - As you obtain more Star Maps more supplies will be stocked at this space station. Before this door is one labelled Disassembly Room in the south wall, beyond which is a short corridor ending in a door to the south, with a faulty war droid standing to the left: The droid is actively engaged in its patrol route. Be nice to the planet and access fuel tank pressure control. westroads shopping center st louis; In them you will find 2 CryoBan Grenades and 2 Medpacs. How do i get to the training annex in the manaan sith base? Go straight back in this corridor to a computer console. When they are slain, inspect their bodies for. elma, texas to austin texas bill costner biography. Then, go back into the water. Then, go through the next door to an empty room. Or that you were there for diplomatic negotiations and they attacked you. The Data Module is found on a Broken Droid in the western portion of the Sith Base near the entrance (pictured below). There is no one way to do this, you basically just keep trying different things until it eventually works. A Selkath of some importance, a lower ranking politician. The missing Selkath are in the dormitory, but it's worth exploring the medical and training rooms first. The door before the submarine will say "Restricted Access" which isn't true anymore, since Roland Wann gave you a passcard. If you ban us, I'll tell that the kolto is destroyed! The one Jedi (who Trask tells you was accompanying Bastila) will kill the Sith Jedi, but only to be killed by a random explosion herself. Go left and fight off the Selkaths within this room. We'll continue to insert new tips and different strategies throughout the walkthrough in the coming weeks. Nothing will work. Conveniently, if you go into the footlocker on the right side of the room, you'll find both Parts you need for the droid and Computer Spikes you need to hack the computer system. On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. ", followed by "Maybe we should do something about Tela." Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . If you haven't activated the Sunry Murder Trial and you speak to Judge Shelkar again after presenting the datapad from the training annex of the Sith base, or the token received from the dying Selkath in the medical room: If you retrieved the encrypted data module from the disassembly room before leaving the Sith base, then you can return it to Roland Wann in the Republic Embassy in East Central. 5th Answer: 6 My Companion Guide will show you an overview of each location on each planet along with any points of interest on that map you can visit. 2023 GAMESPOT, A FANDOM COMPANY. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. Otherwise, as you arrive a Selkath apprentice is running through the open doorway, letting you in. Here on the bridge you'll face off with a slew more of Sith foes. Controlled by the Rakata before the founding of the Galactic Republic, Manaan became independent following the collapse of their Infinite Empire and the Selkath ruled the planet . In the footlocker in that room, you'll find2 Antidote Kits. Below are all of the correct answers laid out for you - or you can watch my video instead if you'd like to be walked through the quest that way. oh well, i did'nt like that planet anyway it was definitely disapointing. ARE YOU READY!! Fill injector pod You don't have to interrogate the prisoner. Pretty cool economics lesson! Following that conversation, he informs you that you are responsible for taking care of a passenger on board the Endar Spire named Bastila. It's very important you grab this item because you will need it to kill the Firaxa Sharks when you wear the Environmental Suit outside into the water. If you try to use the door control to the left on the east wall: To get through to the east side, exit and use the door control for the first pressure door to the north: Once inside the empty chamber, use the flow control in the south wall: Now you can open the three remaining pressure doors to the east to access the corridor beyond. You can start this Side Quest at any point after killing Calo Nord, a Twi'lek by the name of Senni Vek will approach you and give you a datapad you 'dropped' that tells you to meet Hulas on Manaan. 5.National Sub-Junior & Junior (school level). Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB is based at the United States of America with a worldwide patent for name & logo for this sport. 4.National Club League. Then search the footlocker in that room for 2 Frag Grenades and a Sonic Grenade before going left into the next room. 8. Your character will wake up in his chamber on board the Endar Spire as the ship seems to be going down due to the heavy fire from Sith battle cruisers. Go through the door into the tunnel the Twi'lek recently told you not to go into. Bastila's Mother (Can't start on Manaan or Korriban) Transfer from injector to container Break Into Private Hangar: Definitely the most straight forward approach of the 3.